Windows
x86-64
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An Asheron’s Call client reimplementation for Windows, Linux, and macOS.
Connecting to GitHub Releases.
x86-64
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x86-64
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Universal
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Vitaeum does not publish a platform signer identity. Windows may show an unknown-publisher warning. On macOS, drag Vitaeum Launcher.app to Applications and try to open it once. Then open System Settings > Privacy & Security, scroll to Security, click Open Anyway for Vitaeum Launcher, and confirm Open.
The client is installed and started only by the launcher. If macOS separately blocks it after Play, leave the launcher open, approve the blocked client with Privacy & Security > Open Anyway, then click Play again. Do not disable Gatekeeper globally. See Apple's current instructions.
About the project
The original retail client is a work of art, but time has caught up with it. Memory leaks and aging technology, such as DirectX 9, increasingly limit the experience. I want a modern client that lets us enjoy the game we love without those technical constraints.
I compare against what the client actually does, not memory or guesswork.
Rust and wgpu modernize the client. Rust adds memory safety, helping me correct memory leaks as they appear.
Windows, Linux, and macOS are part of the plan from the beginning.
Vitaeum began as a solo, closed-source project. I now work alongside Osteth (Toast) on its development. The people below have permanent access to the full source. Inclusion here indicates access only; it does not mean they have reviewed or endorsed the code.
Open the .zip and drag the three DAT files inside to your chosen DAT folder.
From the workbench
These snapshots follow the client from early world geometry and materials to the live interface running today. They may show legally obtained third-party data, but I don't distribute it.
Development captures are being prepared.